Kinetic Parkour
04 / 12

Scout
Wisdom / Fox
Look, choose, then move.
Wisdom is a choice they can explain. The fastest guess is not the wise one. A wise path is one they could teach to a friend in one sentence.
Crew mat chat
Say. Wisdom starts with looking. There are two safe ways. You choose.
Ask. What makes a choice a wise one, not just a fast one?
Look. They pause and point before they go.
Scout
04 / 12
Choose a path
Choose a path means looking at two safe options, picking one, and moving only after the plan is said out loud. Children do not invent a taller climb.
- 1. Look at both choices before any foot moves.
- 2. Point to one and say the steps.
- 3. Follow that plan. Switching for fun in the middle is not the skill.
- 4. If it feels wrong, stop completely and pick again. A new plan is allowed. No plan is not.
Keep it safe. Choices are between safe options you set up. Children do not invent climbs that are taller than the plan.
Training mission
Look at two safe ways past an obstacle and try the one that feels right.
- • Point before you move.
- • Both ways are allowed.
- • Do not add a third, harder way today.
Ages 3–5. Offer the choice with your hands: “this way or this way?” They point.
Ages 6–8. They say the reason in a full sentence.
Take it home
- 1. A pillow is the log. Step over it or walk around it.
- 2. Point first.
- 3. Tell someone why you chose that way.
